Object interaction using tabulated spheres subsets

A. A. Navarro Newball, G. Wyvill, B. McCane

Producción: Capítulo del libro/informe/acta de congresoContribución a la conferenciarevisión exhaustiva

Resumen

Tabulated Sphere Subsets (TSSs) provide a fast way to approximate collision tests between objects whose motion is constrained. A TSS is a subset of a set of spheres that approximate the shape of two objects that might collide. The subset represents only those spheres that can collide under the constrained motion. A TSS is created in three steps: 1) approximating the mesh with spheres; 2) searching the space of possible motion to find which spheres may collide: 3) extracting the spheres required for collision tests and building the table. We applied TSSs to jaw motion and skin/muscle interaction in a model dog and measured the number of spheres generated and the number of calculations needed for collision tests. In these cases TSSs outperforms several standard techniques.

Idioma originalInglés
Título de la publicación alojadaTheory and Practice of Computer Graphics 2009, TPCG 2009 - Eurographics UK Chapter Proceedings
Páginas57-60
Número de páginas4
DOI
EstadoPublicada - 2009
Evento7th Theory and Practice of Computer Graphics Conference, TPCG 2009 - Cardiff, Reino Unido
Duración: 17 jun. 200919 jun. 2009

Serie de la publicación

NombreTheory and Practice of Computer Graphics 2009, TPCG 2009 - Eurographics UK Chapter Proceedings

Conferencia

Conferencia7th Theory and Practice of Computer Graphics Conference, TPCG 2009
País/TerritorioReino Unido
CiudadCardiff
Período17/06/0919/06/09

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