A software architecture for integrating augmented reality to a board game for water source care awareness

Jefferson H. Iglesias, Andrés A. Navarro-Newball

Producción: Contribución a una conferenciaArtículorevisión exhaustiva

2 Citas (Scopus)

Resumen

We present a way to integrate board games with augmented reality (AR). After analysing the state of AR, we propose an architecture integrating a user experience layer based on AR to a serious board game experience. We worked collaboratively with Rodacanto, a foundation working for heritage an natural preservation in a rural community nearby. Our testbed for the project was a board game promoting environment preservation, focusing on water issues related to this rural community. We implemented a first prototype using a mobile application. Validation with players shows potential of the proposed approach.

Idioma originalInglés
Páginas641-648
Número de páginas8
EstadoPublicada - 2019
Evento22nd Ibero-American Conference on Software Engineering, CIbSE 2019 - La Habana, Cuba
Duración: 22 abr. 201926 abr. 2019

Conferencia

Conferencia22nd Ibero-American Conference on Software Engineering, CIbSE 2019
País/TerritorioCuba
CiudadLa Habana
Período22/04/1926/04/19

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