A gamified assistive product for improving respiratory physioteraphy

Elizabeth Moncada-Dorado, Tania C. Obando, Juan C. Vanegas, Jaime Aguilar-Zambrano, Esther Wilches, Helberg Asencio-Santofimio, Manuel Valencia, Diana Riveros, Andrés A. Navarro-Newball, Juan C. Martínez, José Loaiza, Julián Hernández-Potes, Diana Sánchez-Rengifo, Juan García-Becerra, Leonardo Arzayus Patiño, Valeria Pérez Hortua, Melissa R. Ramírez, David Baldeón, Gabriel Morales

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We present the functional prototype of a video game that contributes to improve the respiratory function. We seek to improve patient's care and optimise the work of the physiotherapist. The software was designed with an interdisciplinary team from engineering and health sciences. This system is a contribution to the creation of a product that encourages the realisation of respiratory physiotherapy and will facilitate remote prescription by providing technical tools to respiratory physiotherapists for the follow-up of patients. Additionally, there is evidence that the video game can contribute to reduce recovery times in hospital environments, which facilitates the early integration of patients into their daily activities and reduce costs in hospital entities.

Original languageEnglish
Title of host publication2023 IEEE Colombian Workshop BioCAS, ColBioCAS 2023 - Conference Proceedings
EditorsFaruk Fonthal Rico
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9798350306132
DOIs
StatePublished - 2023
Event2023 IEEE Colombian Workshop BioCAS, ColBioCAS 2023 - Bogota, Colombia
Duration: 26 Jul 202328 Jul 2023

Publication series

Name2023 IEEE Colombian Workshop BioCAS, ColBioCAS 2023 - Conference Proceedings

Conference

Conference2023 IEEE Colombian Workshop BioCAS, ColBioCAS 2023
Country/TerritoryColombia
CityBogota
Period26/07/2328/07/23

Keywords

  • Gamification
  • Respiratory therapy
  • Spirometer
  • Video game

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