Using load dependent servers to reduce the complexity of large client-server simulation models

Ramon Puigjaner

Producción: Capítulo del libro/informe/acta de congresoCapítulo en libro de investigaciónrevisión exhaustiva

Resumen

The process of developing software systems that meet performance objectives has been called Software Performance Engineering (SPE). The goal of SPE techniques is to construct performance models in each phase of the software development cycle. This allows us to detect designs that are likely to exhibit unacceptable performance. Simple mod- els are preferable in early stages of the development cycle because their solutions require less computational effort and time. Hence, our research is oriented to reduce the execution time of large client-server simulation models by replacing some of their components, by less time-consuming models: Load Dependent Servers (LDS). In this chapter we describe the construction of Load Dependent Servers that model server stations with transactional workloads. These LDS also include a representation of the main overhead sources in transactional environments: operating system and DBMS overhead. As case study we model a server station running TPC-C transactions.
Idioma originalInglés
Título de la publicación alojadaPerformance Engineering
Páginas131-147
ISBN (versión digital)978-3-540-45156-3
DOI
EstadoPublicada - 2000
Publicado de forma externa

Huella

Profundice en los temas de investigación de 'Using load dependent servers to reduce the complexity of large client-server simulation models'. En conjunto forman una huella única.

Citar esto