TY - JOUR
T1 - Non-linear territories, artificial life, arts and architecture
AU - Hernández-García, Iliana
PY - 2010/6
Y1 - 2010/6
N2 - Non-linear territories are founded on the condition of being immersive, as well as on the interactivity of digital systems. They are presented as chaotic systems that we can inhabit with patterns of behavior. Some new characteristics are redefined, such as perception, digital memory, time and experience. Heuristic horizons are sources of new knowledge and forms of life. The application of the concept of non-linear territories is described as a horizon of different problems concerning space, time, artificial life, and new ways of inhabiting.
AB - Non-linear territories are founded on the condition of being immersive, as well as on the interactivity of digital systems. They are presented as chaotic systems that we can inhabit with patterns of behavior. Some new characteristics are redefined, such as perception, digital memory, time and experience. Heuristic horizons are sources of new knowledge and forms of life. The application of the concept of non-linear territories is described as a horizon of different problems concerning space, time, artificial life, and new ways of inhabiting.
KW - Complexity
KW - Immersion
KW - Interactivity
KW - Virtual
UR - http://www.scopus.com/inward/record.url?scp=79951491234&partnerID=8YFLogxK
M3 - Article
AN - SCOPUS:79951491234
SN - 2010-376X
VL - 66
SP - 751
EP - 754
JO - World Academy of Science, Engineering and Technology
JF - World Academy of Science, Engineering and Technology
ER -