INIS
design
100%
data
81%
air quality
41%
transformations
41%
colombia
38%
mapping
31%
levels
27%
computers
25%
environmental awareness
24%
installation
24%
jackets
24%
covid-19
20%
mutualism
20%
laboratories
20%
performance
20%
variations
20%
interactions
20%
contamination
20%
light sources
20%
air
20%
geometry
20%
mediation
20%
humans
20%
cities
17%
space
13%
interventions
13%
architecture
10%
internet
10%
reviews
10%
images
10%
buses
10%
evaluation
10%
transportation systems
10%
mining
10%
connections
10%
processing
10%
planning
10%
information
10%
market
6%
reactivation
6%
peaks
6%
universities
6%
mobile phones
6%
government policies
6%
mobility
6%
network analysis
6%
economic impact
6%
economics
6%
closures
6%
devices
5%
Arts and Humanities
Sound
79%
Urban
58%
Colombia
56%
Sonification
51%
Interactive
37%
Urban Spaces
31%
Collaborative
25%
String Instrument
20%
artistic practice
20%
Urban Soundscape
20%
Digital Art
20%
Sound Design
20%
Sonority
20%
Musical Object
20%
Electronics
20%
Soundscape
20%
Human Action
20%
Mobile
20%
COVID-19
20%
Punk
20%
Cartography
20%
Musical Performances
20%
Awareness
17%
Conceptual
17%
Conferences
10%
Expressivity
10%
Capabilities
10%
Charango
10%
Social Roles
10%
Speaker
10%
Conception
10%
Acoustic Analysis
10%
Regular
10%
Designer
10%
Lockdown
10%
Purity
10%
Mobile Phones
10%
Mentor
6%
Cultural Heritage
6%
Review
6%
Interdisciplinarity
6%
Scientific Research
6%
Audio-visual
6%
Subjective
6%
Intangibles
6%
Creative Process
6%
Architecture
6%
Live music
5%
Imperfect
5%
Network Analysis
5%
Keyphrases
Computer Mediation
20%
Sonority
20%
Mobile Computer
20%
Object Position
20%
Musical Performance
20%
Music Interaction
20%
Participation Practices
20%
Creative Practice
20%
Plucked String Instrument
20%
External System
20%
Musical Object
20%
Electronic Sound
20%
Laboratory Processes
20%
Action-taking
20%
Square Wave
20%
Audio Effects
20%
Media Design
20%
Media Art
20%
Sound Interaction
20%
Urban Soundscape
20%
Sound Mapping
13%
Effect Systems
10%
Musical Context
10%
Single Board Computer
10%
Playing Techniques
10%
Instrument Playing
10%
Pure Data
10%
Interactive Audio
10%
Power Bank
10%
Audio Interface
10%
Sound Card
10%
Sonification
10%
Meaningful Contexts
10%
Sensor Readings
10%
Urban Environmental
10%
Immersive Installation
10%
Data Work
10%
Community Problems
10%
Postdoctoral Research
10%
Urban Sound Design
10%
Sound Design
10%
Sonic Interaction
10%
AirQ+
10%
Design Insight
10%
Conceptual Contribution
10%
Audio Devices
10%
Listening Strategies
10%
MA Students
10%
Mining Strategy
6%
Contemporary Problem
6%