Keyphrases
Video Games
31%
Research-creation
25%
Participatory Design
20%
Cauca
18%
Social Problems
17%
Surface Pressure
15%
Surface Shape
15%
Anthropometric Dimensions
15%
Scaling Method
15%
Ratio Scale
15%
Manual Measurement
15%
Anthropometric Study
15%
Seat Model
15%
Contact Area
15%
School Transport
15%
Proctology
15%
Counter-hegemonic
15%
Hypermedia
15%
Industrial Design
15%
Pressure Distribution
15%
Participatory Research
15%
Digital Tools
15%
Transport Vehicle
15%
Cultural Artifacts
15%
GloVe
15%
Poder
15%
Seat Belt
15%
Shape Distribution
15%
Colombia
15%
Villa
13%
Digital Devices
13%
School Tasks
7%
Pressure Contact
7%
Leather
7%
Dition
7%
Collective Design
7%
Mobilizers
7%
Design Workshop
7%
Hidden Populations
7%
Formal Aspects
7%
Ergonomic Aspects
7%
Surgical Practice
7%
Architecture Schools
7%
Academy
7%
Educational Activities
7%
Vindication
7%
Engineering Schools
7%
Mobile Application
7%
Colombians
7%
Universidad
7%
Usability Testing
7%
Entertainment
7%
School of Medicine
7%
Human Being
7%
Productive Processes
7%
Surgical Intervention
7%
Product Design
7%
Child Development
7%
Collective Action
7%
Political Action
7%
Thigh
7%
Artistic Creation
7%
Conscience
7%
Digital Age
7%
Correlation Coefficient
7%
Musculoskeletal Pain
7%
Industrial Engineering
7%
Digital Design
7%
Surgeons
7%
Safety Assessment
7%
Anthropometric Measurements
7%
Buttocks
7%
Digital Technology
7%
Design School
7%
Serious Video Games
5%
Academic Researchers
5%
Community Work
5%
Innovative Activity
5%
Mobile Phone Use
5%
Passive Use
5%
Meaningful Activity
5%
Afro-descendants
5%
Digital Technology Access
5%
Stop-motion Animation
5%
Mobile Phone Application
5%
Northern Region
5%
Collaborative Design
5%
INIS
design
100%
schools
43%
children
36%
tools
20%
proposals
19%
surfaces
15%
simulation
15%
colombia
15%
protection
15%
shape
15%
distribution
15%
evaluation
15%
vehicles
15%
safety
15%
defense
15%
transport
15%
tables
15%
hands
15%
gloves
15%
scaling
15%
dimensions
15%
universities
14%
surgery
11%
farms
10%
mobile phones
10%
devices
10%
communities
10%
exercise
10%
architecture
9%
applications
9%
populations
9%
engineering
7%
females
7%
males
7%
information
7%
correlations
5%
humans
5%
space
5%
motion
5%
trajectories
5%
capacity
5%
investigations
5%
levels
5%
sociology
5%
environment
5%
units
5%