Abstract
We aim to create a virtual dog head capable of displaying and animating facial expressions. The literature on virtual pets and facial animation in animals shows no work using anatomically based simulation and most existing systems attempt to give the animals human-like expressions. We will use a layered model for Londra's head and connect it to a virtual dog body to enhance expressions with body posture. We have identified anatomical features that will provide a method of parameterization and we propose an anatomically based coding system to organise these parameters. We have developed an object oriented display program which we will use to visualise the model.
| Original language | English |
|---|---|
| Pages | 238-241 |
| Number of pages | 4 |
| State | Published - 2008 |
| Externally published | Yes |
| Event | 6th New Zealand Computer Science Research Student Conference, NZCSRSC 2008 - Christchurch, New Zealand Duration: 14 Apr 2008 → 18 Apr 2008 |
Conference
| Conference | 6th New Zealand Computer Science Research Student Conference, NZCSRSC 2008 |
|---|---|
| Country/Territory | New Zealand |
| City | Christchurch |
| Period | 14/04/08 → 18/04/08 |
Keywords
- Animation
- Computer Graphics
- Dog
- Expressions
- Face
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