Abstract
This paper experimentally investigates the impact of suggestive messages and tipping on a third party’s judgment. The experimental design uses a model with three players, wherein two players (A and B) create a joint project, and the third player (C) decides how to divide the project’s earnings between the first two players. In two treatments, player B has an opportunity to influence player C’s decision via a numeric message or an ex-post tip. The main finding of this paper is that giving player B the option to suggest a specific amount to the allocator does not increase his share. In contrast, when player C knows that player B can send him a tip, the share awarded to player B increases.
| Original language | English |
|---|---|
| Article number | 23 |
| Journal | Games |
| Volume | 11 |
| Issue number | 2 |
| DOIs | |
| State | Published - Jun 2020 |
| Externally published | Yes |
Keywords
- Corruption
- Influence
- Lobbying
- Reciprocity
- Tipping
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