Skip to main navigation Skip to search Skip to main content

Motiv-ARCH: A cultural heritage co-creation system to motivate gifted students: Motiv-ARCH: Un sistema de co-creación de patrimonio cultural para motivar a estudiantes con altas capacidades.

Research output: Contribution to conferenceAbstractpeer-review

Abstract

Education is considered an essential factor in society, but some problems remain with developing quality education. For that reason, educational institutions and official
organizations, such as the UN, are constantly trying to find ways to improve conditions in educational systems through the use of technological tools in schools (Regional, 2013). Examples of these technological tools improving education include augmented reality (AR) (Azuma, 1997), virtual reality (VR) (Wojciechowski, Walczak, White & Cellary, 2004) and game-based learning (GBL) (Garris, Ahlers & Driskell, 2002). These kinds of technologies can improve students' motivation and interest in their learning process, such as in the case of AR (Bacca, Baldiris, Fabregat, Graf, & Kinshuk, 2014). In addition, it is important to consider students' personal attributes such as interest, motivations, abilities, and so forth (Regional, 2013). In the case of gifted students, if their learning process is equal to the other students with no differentiation between activities, they may feel demotivated and bored in the classroom (Pomar & Díaz, 1998).
Original languageSpanish
Pages117-119
Number of pages3
StatePublished - 2019

Cite this