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Implementación de una aplicación software para la emulación de una consola mezcladora de audio como herramienta de aprendizaje significativo

  • Michael Javier Acevedo Cutta
  • , Josué Felipe Ordóñez Castro
  • , Daniel Leonardo Layton Rodríguez
  • , Juan Diego Prieto Pedraza
  • , Eric Julián Rodríguez Babativa
  • , Daniel Jara-Hurtado

Research output: Contribution to journalArticlepeer-review

Abstract

As a result of the COVID-19 pandemic, traditional
education was forced to adopt alternatives to continue students’ education. Specifically, in the case of
universities, classes with practical components had to
be restructured by implementing digital tools. Given
the changes in the educational model and the continuous development of digital solutions, as well as the
need to train those starting their educational process
in Sound Engineering, it is necessary to develop tools
or teaching methods that consider the learning conditions. Therefore, the construction of a software application that emulates an audio mixing console available in the market is proposed. This application will include its basic components per channel, effects, and
signal summation, serving as a teaching instrument
for audio in students enrolled in the Sound Engineering program at the University of San Buenaventura. By implementing and validating this supportive
material, a meaningful learning tool will be created,
which will be used as a resource during the initial semesters of the program and as a contingency plan in
case circumstances affect the development of practical classes. Consequently, students will be capable
of operating a real console properly by manipulating
the simulated application
Original languageSpanish
Pages (from-to)47-58
Number of pages12
JournalSONOCORDIA. Revista de artes sonoras y producción musical
Volume3
Issue number9
StatePublished - May 2024
Externally publishedYes

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