Creación y evaluación de objetos virtuales de aprendizaje como componente de una asignatura teórico-práctica

Research output: Contribution to journalArticlepeer-review

Abstract

Currently, there is an increasing number of resources and technological possibilities available to people who wish to learn about a particular topic. Within this wide range of material that our students can find, much of this material does not meet the expectations, conceptual, pedagogical or comprehension requirements that students require in their learning process, which instead of helping them, What they do is generate noise and distract them in their study activity. Keeping in mind to have a better and more support material for the students of a theoretical-practical subject concerning the instrumentation, operation of electronic measurement equipment, in the process of design and verification of electronic prototypes; the development e-learning objects within a learning management system that allows monitoring, evaluation and feedback of the learning activities. Biggest challenge was in addition to the fundamentals and theoretical concepts of the subject, could involve practical laboratory concepts through virtual activities, put in context to students, with the possibility of manipulation of equipment, without having the need to acquire or develop a virtual platform for the management of laboratory equipment. Material content is designed to involve the students in an active role in the learning process, giving them the opportunity to program the complementary activities, to evaluate themselves and to corroborate their learning in the practical sessions. Finally, this document presents, in addition to the process and the material created, the results obtained so far, possible improvements and future development, together with the students' perception and the conclusions.
Original languageSpanish
Number of pages10
JournalEncuentro Internacional de Educación en Ingenieŕıa
Volume2019
StatePublished - Sep 2019

Keywords

  • e-learning objects
  • virtual objects
  • LMS
  • learning management system
  • ICT
  • active learning

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